Sunday 27 March 2016

EVALUATION ACTIVITY 6 What have you learnt about technologies from the process of constructing this product?

KIT WE USED

Nikon camera& Olympus pocket camera:
what I learnt from using it:
when filming, we used one main camera- a Nikon L810, however when we were aiming to film with a handheld, more uneasy or canted angle technique we used a subsidiary camera of a typical pocket camera- an Olympus VG-160. The L810 is a bridge camera, with high resolution and HD and aimed at camera buyers who want a high quality visual, with ease of working it. The camera is not designated for movie filming, hence one of its setbacks is the fact that the sound quality is very poor, however for our film it conveniently captured the scenes we wanted and was easily maneuverer and used with the tripod. another set back of the camera was that it did not have the optional choice function of having an on screen grid which we could have used to help keep to the rule of thirds when filming...however when in the editing process we ensured we stuck to the rule of thirds on the computer. a 3/3 or 9/9 grid on screen would have helped us in filming to ensure we didn't ruin continuity of our film or alter any scene geography. yet another camera technology fall-back was the fact that our camera did not have simplistic aperture or saturation effects to help with the lighting that was highlighting shots in our film. The Nikon L810 includes special features that we experimented with during filming for example its 2FPS continuous shooting and panoramic features, auto focus on film
IPhone 6&6S:
what I learnt from using it:
Although we didn't use phone technology for filming the movie footage itself we ensured we always had an easy method of capturing movie making diaries and any brief interviews with a phone. We also used iPhone cameras because of their 6mp cameras to create panoramas of our location prior to filming, and time lapses of some of our scenes to work with specific frames. With our ambitious intentions for our film, we feel this mobile phone involvement in the filming process would contribute to a marketing campaign for our film because typically film marketing and distribution is now integrated on many vertical media platforms many of which are accessed through mobile social media sites. By posting video diaries, bloopers and behind scenes footage from our iPhone we would grasp a larger audience who would be able to gather an insight about what goes on behind the scenes in a less formal and impersonal level like the movie itself. Our iPhone usage is also showing how by using a simplistic piece of technology like a phone which the majority of people poses- you can be involved in the whole movie making process and share similarities between audience and producers. also, our movie diaries- especially if more frequently posted on our blog would build anticipation and suspense.


tripod:
what I learnt from using it:
the tripod we used was the easiest piece of new technology we had to learn to use for our movie development..after completing our preliminary tasks we were used to how to manoeuvre the tripod and use its levels and levers to our best advantage.

computer:
with instalment of Adobe premier elements, availability of internet access for BLOGGER, YOUTUBE, MOVIE MAKER:
what I learnt from using it:
we have used a variety of computer software in both the production and distribution process of our movie. Firstly- in film production we primarily used Adobe premier elements which we used as the foundation software for our film. The adobe package is the 10th edition with features that made typical editing simplistic. one of the key advantages of this particular software with the frames in a lengthy timeline of our movie because having it split into small frames made it easier to visualise the scenes and fit cuts and editing techniques in. Also, when you wanted to make a cut- a double parallel visual of the following scene came up on screen so you could fit editing exactly to the next scene in order to follow rules of continuity. also a further advantage of premier elements was its difference in comparison to less advanced film making packages in particular moviemaker which I had prior movie editing experience with before. Movie maker has many less effects, transitions, options with sound editing and ability to create variations of cuts.  However, we did use movie maker for more simplistic tasks in our movie making production for example when adding annotations to some of our interviews and using movie maker to edit one of our preliminary tasks to see the difference between advanced and less advanced editing software. In the production process as well, we had to discover fonts and for this used the software '1001 horror fonts' where we found the diedie font that we edited to create the perfect font for our movie with the ability to alter its colourings, saturation, size, style, capitalisation and boldness. Instead of using the availability of fonts on word and Microsoft software we thought this would be more effective because it gave a wider range and variety of text choices. In the production process we also used the YouTube to mp3 software which helped us manoeuvre non copyright online sounds into mp3 files that we could transfer into our movie. YouTube to mp3 was effective because of its fast speed of file transferral, however the only issues we encountered was when some of the mp3 file http addresses didn't work.

In the distribution process of our film we used the software YouTube which is one of the internets most frequently used search engines and most popular video media viewer. YouTube can also be downloaded on windows as an app and even on mobile devices as an app which allows you to watch video clips, share videos and follow and subscribe to short film making channels for example warp films, music video pages such as MTV, blogging pages such as zoellas makeup channel etc. this made YouTube the perfect place to upload our movie opening as well as our interviews and presentations as in addition to its ease of use it is also easy to use YouTube to distribute movies further to other software for example in our case- Blogger. We uploaded onto YouTube also our animatic, so in the end we had a range of YouTube footage which would attract audiences interested in the whole movie making process. Other features of creating our own YouTube channel was that people can subscribe to our channel (although as of yet we have not promoted our page enough to get subscriptions) as well as the software enabling people to 'like' 'dislike' and 'comment' on our movie which is an effective way to gather audience feedback and response. Using YouTube as a method of distribution was a key part of our movie making process because we followed the lead of other popular movie distributors whereby movies such as lord of the rings and divergent were promoted via YouTube with video diaries, teaser trailers and short interviews. By sharing our YouTube videos on other sites such as blogger, our own social media profiles and various other integrated platforms an echo chamber effect is created. In addition to YouTube as a method of distribution the 'blogger'/'BlogSpot' software allowed us to post research, analysis, filming diaries and revision. Blogger was a key participant in enabling us to publish our media studies journey and maintain all of our research and information in once place. Keeping all of our coursework on one online profile was also easy and convenient to use, and accessible on our phones and tablets so the blogging process was of ease to us.



go pro (for trial& prelimary tasks and location shots):
what I learnt from using it:
we didn't learn or develop our understanding excessively with the go pro camera we used because we didn't actually use it for the final cuts of the film, and didn't end up filming any footage with this camera because we thought it was unconventional of horror movies to use such a high resolution high tech camera that was meant to be free handled not put on a tripod. with our research we found out that go pros tend to be used more in action and sport based movies as the go pros main purpose as a general high priced camera is to shoot sporting and underwater action. We did however shoot prelimary tasks with this camera and experimented with its floating and waterproof features. Go pros have a extremely high streaming rate making them indispensable as a point of view camera, however because we did not need point of view shots for our movie just eye line matches we found this was un necessary to use, however we were impressed by the cameras 10fps.







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